Built for PvP players, by a PvP player
No filler features. Just the stuff that actually matters when you're in a fight or setting up for a session.
Clean Fabric setup
River handles the full Fabric install for you. Pick your version, hit launch, and you're in. No manual setup, no dealing with the vanilla launcher.
Microsoft sign-in
You log in with your own Microsoft account using device-code auth. Your credentials never touch River's servers. Everyone plays on their own account.
Modrinth mods
Search and install mods straight from Modrinth inside the client. Version checks, dependency handling, and one-click updates are all built in.
PvP HUD modules
The overlays you actually want during a fight. All of them are visual only with no gameplay automation, so you can use them on any server without getting flagged.
- FPS and ping counter
- CPS counter and keystrokes display
- Armor and potion status HUD
- Coordinates and direction
- Zoom and reach display
Multiple instances
Keep separate setups for different versions or servers. Each instance has its own mods, shaders, and resource packs.
Auto updates
River checks for updates every time it opens. If there's a new version it'll prompt you to update before you get in. You're always on the latest build.
Download River Client
One installer and you're set. No separate Java download, no manual Fabric setup. River handles all of that on first launch.
Clean client, clean conscience
River is built for competitive play, not to cheat at it. There are no combat hacks, no movement cheats, nothing that gives you an unfair advantage. You can use it on basically any server without worrying about getting banned.
Not in River
- Aim assist or aimbot
- Autoclicker or auto-attack
- Reach modification
- Xray or cave finder
- Velocity, timer, or packet exploits
- Token harvesting or account sharing
What you do get
- HUD overlays only (FPS, ping, coordinates)
- Scroll zoom with no extra advantage
- CPS counter and keystrokes
- Armor and potion status display
- Reach display showing vanilla reach, not modifying it
Your account is yours
River uses Microsoft login to get you into Minecraft. That's it. There's no server collecting your data and no backend account service.
Tokens stay local
Your Microsoft and Minecraft tokens are stored on your PC only. River never sends them anywhere outside of the official Microsoft and Mojang auth endpoints.
No password needed
Sign-in goes through Microsoft's own device-code flow. River never sees your password at any point in the process.
No telemetry
No analytics, no usage data, no account sync. If you have questions reach out to WyZ_EU directly.
Try it out
Free to download, takes a couple minutes to set up, and you're in.